This Feature Temporarily Unavailable Ps4 Uploading to Youtube
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Below you'll find helpful tips and how-to's on mutual issues y'all may encounter.
Here you'll notice some of the most common questions editors may encounter when using SHAREfactory, equally well as guides for working with the publishing tools on PlayStation®4.
- Almost Common: Upload Notification carte du jour fills to an unknown number of messages. If the user deletes all Upload Notifications from Notifications > OPTIONS > Uploads, the process is allowed to consummate.
- Occasionally, in that location can be some interference in the handshakes between YouTube and the console. Signing in/out of YouTube in Settings > Sharing & Broadcast > Link with Other Services, so fully restarting the arrangement tin can resolve the issue. No divergence is error message displays for "Cannot Upload"
- If the user has not completed the YouTube account cosmos past confirming their electronic mail address with YouTube prior to connecting the account to the PS4, the "Cannot Upload" message will display. User is non prevented from attaching their YouTube account to the panel prior to doing this. Afterward confirming their email with YouTube's site, the user can upload usually. No divergence is error message displays for "Cannot Upload"
- There take also been a recent string of occurrences where uploads accept been failing when merely one upload notification bulletin displays. All previous uploads accept completed normally. Restarts and other previous resolutions do not affect this outcome. Only Rebuild Database appears to affect this recent occurrence. No difference is mistake message displays for "Cannot Upload".
- If an upload fails and is left in an incomplete state on YouTube, this can too prevent uploads. This can exist identified by viewing the YouTube account'due south Video Manager. If the video is left in an incomplete state "processing", attempts to upload the same video will fail to upload. Deleting the incomplete upload from the YouTube Video Manager will allow to upload process on PS4 to complete. No deviation in error message displays for "Cannot Upload".
- Later on Transferring Data to a PS4 Pro, there seemed to be an issue with verifying a user'due south login credentials to YouTube. Logging in and out of YouTube in Sharing & Broadcast > Linked Services did not appear to correct the consequence, withal performing this in PSN/Business relationship Direction > Linked Services did resolve the issue. User stated that the indication of the issue was observed by their YT account name was not displaying in the Share Upload Dialog. SOURCE: NeoGAF
- When selecting Upload Screenshot from the SHARE menu, you lot can upload four to Twitter at once, or thirty to Facebook. When uploading 4 Big 4K Images to Twitter, the User will get "Cannot Upload", while single uploads will consummate. (Twitter's upload limit from the web is 15MB. Uploading a single Consign at 18.36MB completes, downscaled?)
- Signing in and out of YouTube App on PS4 has too cleared some handshake issues when attempting to upload. It is unclear if this is new to a recent YouTube PS4 App patch.
- A more drastic method to clear this up can be used as a last resort when all of the previous methods accept failed. This method involves removing PSN from Continued Services within the User Profiles of the YouTube website.
"My PS4 says I demand to install SHAREfactory, but the PS Store says information technology's already installed."

Arrangement says SHAREfactory is already installed just asks to download.

PS4's Safe Style bill of fare.
Recently, some users have reported they are unable to open SHAREfactory, where the system says that the app is not installed. Withal, when attempting to re-download information technology, the PlayStation Store claims it is already installed.
There are two known ways to address this issue:
- SHAREfactory does Not support installation to an external difficult bulldoze. As the app requires many functions of the organization straight, it cannot role should information technology be installed via this feature. Every bit such, only disconnect the External Hard Drive from the PS4 and attempt to install SHAREfactory again.
- There have be occurrences where the PS4 HDD can become fragmented, due to extended usage or delete/installed several big files over time. Just like a PC, this can require defragmentation or other disk health checkups. Rebuild Database in the PS4's Safe Mode performs this operation when necessary.
- To enter Safe Mode, follow these steps at: PlayStation Back up
NOTE: Rebuild Database performs safety and healthy diagnostic tools for your PS4. Contrastly, Initialize PS4 is a total format, or erasure of the PS4'due south Hard Drive. Be certain not to misfile the ii in this menu.
"How practise I import Music/Videos/Images into SHAREfactory?"

Import Content from USB must adhere to the correct folder construction.
SHAREfactory's Import options require a specific folder construction and file system to role. Equally the PS4 just supports the file systems FAT32 or exFAT, drives cannot be formatted in NTFS. Also, special folders must also be created on the USB drive to hold the imported music, videos or images.
USB Format
FAT32/exFAT are file organization formats that can exist set up by Desktop PCs. PS4 systems can simply read USB drives formatted in these file systems, and bear upon both the USB Music Thespian app and SHAREfactory™'south USB Import.
On whatever PC (Windows) correct-click the USB Drive in My Calculator
- Select Format
- Select FAT32/exFAT in the File Organisation drop-downwardly
- Select Start and allow the process to complete
- Create a binder chosen "SHAREfactory" in the root directory of the USB Bulldoze, then within that create folders called "Music", "Videos" and "Images". Place any desired content in each appropiate binder.
Example: D:\SHAREfactory\Music\ *place music files here* - Your USB Drive is now fix for use
USB Music Import supports the following file formats:
MP3, MP4, M4A, AAC, OGG, AMR, 3GP, or 3GP2
Additions requirements tin be found in the SHAREfactory User Manul Page 69.
USB Video Import supports the following file formats:
MP4, M4V, or MOV files using H.264 encoding
Additions requirements tin can be found in the SHAREfactory User Manual Page 68.
USB Image Import (Stickers) supports the post-obit file formats:
JPG or PNG
Additions requirements can exist establish in the SHAREfactory User Transmission Page lxx.
"Can I use my mobile phone for SHAREfactory Import?"
How to Add together Music to SHAREfactory with Mobile Phones (PS4)
While the PS4 itself does non support mobile devices as a storage medium, there are some options you tin can apply to transfer Music, Video, and Image content from your mobile phone without a PC or Mac.
- On-The-Go (OTG) USB Drives
These USB Drives include i or more connections in improver to the standard Type-A connect used by PS4 Consoles. When used in combination with Android devices and mobile apps such as ES File Explorer, you lot can create folders and move files independently betwixt your mobile telephone and the OTG USB Drive.- NOTE: iOS Devices such as iPhones and iPads practise not support folder creation and transmission file moving on OTG USB drives. These actions are managed and controlled exclusively through iTunes.
- Spotify & Other Streaming Services
As this is both a violation of Spotify's Terms & Weather condition and is unsupported past the PS4 Arrangement Hardware itself, using streaming music services for Music Import is non permitted. Always exist certain to apply your ain music in SHAREfactory projects.
"Tin we get an "X" SHAREfactory Theme?"

Be sure to permit your favorite developers know you'd like to run into a SHAREfactory Theme for their game.
As SHAREfactory Themes are generally made of content owned by various independent publishers and utilise the dual-entitlement system to ensure they are treated every bit add-ons for their respective games, it is not up to the SHAREfactory team what themes are produced.
In order for a specific SHAREfactory Theme to exist made, the publisher needs to run across public desire for that specific Theme, and users should let their favorites know they'd similar to see 1 on the game programmer's respective social media accounts. (Twitter, Facebook, Forums, etc.)
"I got a YouTube Copyright Strike for SHAREfactory Music."

Examples of different levels of blocks enforced past YouTube.
A small number of our songs may trigger "Matched 3rd Political party Content" & prevent monetization, merely never Copyright Strikes
tertiary-Party Content Matches occur when Users upload videos to YouTube, and sometimes may exist flagged by the rights holder of the Music Runway used. Per the licensing agreements of SHAREfactory, this should never issue in a copyright strike. However, in that location are a scattering of Music Tracks that will prevent monetization when this occurs, and instead insert ads that support the content owner.
Almost included songs (those added past Patches) should remain license-free to editors. DLC Theme Music may come across this outcome per individual licensing agreements, and on a case-by-case basis depending on the Theme's 3rd Political party licensing.
Currently-flagged Music
- Accelerate Instrumental (v1.05)
- Lucid Dream Remix (v1.05)
- Pressure Plate (v1.07)
- She'south And then Foreign (80s)
- For A Block (80s)
- Paradise (80s)
- Fever Pitch (70s)
- Driving to the Edge of Fourth dimension (70s)
- Driving to the Edge of Time (Instrumental) (70s)
- Frankie's Diner (50s)>
- Cool Cool Rocker (50s)
- Seeing What's Adjacent (Rocket League)
- I Tin can Exist (feat. Crysta) (Rocket League)
"How Do I Brand YouTube Thumbnails?"

Generate Thumbnail paradigm in My Projects
Generate Thumbnail in SHAREfactory Film Projects is used to make custom icons for projects in the My Projects screen and on the video icon of the Consign in the Capture Gallery. This image is not transferred to YouTube equally this functionality is non supported by their service.
Notation: This behavior is non limited to SHAREfactory, as YouTube but allows users to add Custom Thumbnails to videos through the Video Manager on their desktop website, or through their own YouTube Creator Studio mobile app (Android, iOS).
UPDATE: With PS4 System Software Update 5.00 SHAREfactory's Generate Thumbnail pick now transfers automatically to YouTube Thumbnails.

Options to change YouTube Thumbnails
"Can I record Political party Chat into My Videos?"

Enable Share Party Audio in Audio Sharing Settings to record Party Chat into SHARe Videos.
While Party Chat cannot exist recorded into SHAREfactory Track ii Commentaries, you tin record alive chats into SHARE Video Clips with Share Party Sound.
To enable in the Dynamic Bill of fare, select:
- Settings
- Sharing & Circulate Settings
- Audio Sharing Settings
- Share Political party Audio
NOTE: To ensure the privacy of each user recorded, Party Members must Allow Your Voice to be Shared. This option is available in:
- Party
- Party Settings
- Allow Your Vox to exist Shared
Notation: Just as with Include Microphone Audio in Video Clips, this audio is permanently embedded into Video Clips and cannot be removed.
Important: In the current system software, if Include Microphone Sound in Video Clips is Enabled, game audio is reduced in recordings to balance audio. This occurs regardlessly if a microphone is connected or not. If this option is left enabled while editing a SHAREfactory Project, Export volume will be reduced past one-half. Because Track ii Video Commentaries also relieve to the Capture Gallery, they too volition be affected by this issue and volition exist reduced twice on export.
Be sure to disable this option prior to using Exporting in SHAREfactory.
"Can I add together/split more than 50 clips?"

Due to retention constraints, you tin merely utilise fifty clips/splits at once. Yet, Exports count as one prune.
Some Users may detect that 50 Clips is not enough to fully complete their project. To circumvent this, Users can export their current projects to the Capture Gallery, then add the exported video clip into a new Projection as a unmarried Video Clip.
At that place are some things to go on in mind before attempting this method:
- Remove as much of the Project'southward audio equally possible to prevent whatsoever unintended audio-balancing issues when re-importing the Project.
- If you lot wish to switch the Project'south Theme, exist sure to utilise whatever FX or other Theme-specific Assets to the Project earlier Exporting.
- Users may wish to utilize Transitions before Exporting to Gallery, as it may prove more hard to Split the larger clip at the intended times.
"Tin can I send a video to a friend directly/privately?"

Use Privacy Controls to share videos with select groups.
Direct Messages on PSN cannot incorporate videos. However, users can publish to YouTube with "Unlisted" Privacy settings, and so share a link to the video with the person they wish to view it. Other similar options are available for Facebook and dailymotion.
Some other option is to take reward of Share Play or Asking to Sentry features of Party Chat while using SHAREfactory. You tin so playback your video in SHAREfactory for the other user to run across.
"Sound in my Exported Video appears desynced from my Music."

Variable Bitrate (VBR) music files can cause many timing errors.
MP3s encoded with Variable Bitrates have been known to cause bug with audio maintaining static positions in the music timeline. We recommend merely using MP3s encoded with Constant Bitrates (CBR) at 320kbps. If you demand to re-encode your audio files to Constant Bitrate, we recommend applications such equally Audacity or Goldwave.
"I cannot copy my SHAREfactory Video to USB." (Rockstar Editor)

Disabled "Re-create to USB" in Exports using restricted content.

Disabled Online Services for restricted content.
+3.l PS4 Arrangement Software modifies this functionality that only now affects Exports containing footage from videos created by the Rockstar Editor, allowing normal video clips captured in GTAV to be used freely in SHAREfactory. The previous blocks occurring in 2.55 will at present only occur if Exports from the Rockstar Editor, and are used in SHAREfactory Projects.
"Can we record/export video at 1080p/60fps?"

SHARE is hardware locked to 60FPS, and tin can just stream at 60FPS when recording is disabled.
Due to the hardware limitations of the systems, 1080p/30fps for SHARE recordings and SHAREfactory Export is an exclusive feature for the PS4 Pro. 1080p/60fps is only availble for streaming on the PS4 Pro when SHARE recording is disabled.
"Tin can I tape the Dynamic Carte du jour and Notifications?"

Below you'll find helpful tips and how-to's on common problems y'all may meet.
The Dynamic Menu is blocked from both recordings and streaming on a system level in order to ensure not only the privacy of the current user, but besides the privacy of any friends and Real Names that connect with your user account.
Notifications are likewise blocked for these privacy concerns.

It is also worth noting that in very former projects created before Patch 1.08, Video Commentary likewise saved internally and used upwards much more than of the allotted 1GB of data for Commentary (15 minutes of older video commentary). Deleting these Commentaries will free up much more space for recording new Sound Commentaries.
"When I endeavour to import my video, it says my Keyframe Interval is too high. How do I ready this?"
How to encode videos for USB Import into SHAREfactory™ 2.50 (PS4) (Fix Keyframe Interval)-0
Keyframes are frames videos refer to for seeking and color management. Expert examples are the thumbnails displayed while seeking through YouTube Videos. In club to maintain proper responsiveness of seeking and other functions in SHAREfactory, this value can be no college than lx for editing. A value of 30 is highly recommended for proper responsiveness. Please run across this tutorial video for a full explanation on using Handbrake to correct videos with this mistake.

Beneath y'all'll find helpful tips and how-to's on common problems you may encounter.
It is important to note that Prototype Import for USB is designed primarily for importing stickers upwardly to 720p, non fullscreen images at 1080p or 4K. For these images, information technology is recommended editors capture these images with the button in the Spider web Browser, then add them to projects with the Add Screenshot option.
Import Images also has strict resolution requirements for landscape images. (Images at 1280 x 720 volition import, images at 720 x 1280 will not.)
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"My video and commentary is really quiet after exporting my project."

Furthermore, as Video Commentary is saved to the Capture Gallery as their own videos, this issue will occur for every Video Commentary recording, and again when the project is exported, effectively doubling the reduction. Considering Sound Commentary is saved internally, these recordings are non affected.
When editing a Project in SHAREfactory, always be sure this selection is Disabled prior to recording Video Commentary or Exporting Videos. This issue volition be addressed in a hereafter arrangement software update.
To disable these options:
-
- Settings
- Sharing & Circulate
- Sound Sharing Settings

Below you'll find helpful tips and how-to's on mutual issues you may encounter.
Video clips created with the button exercise not support HDR color options, as they exercise not contain the full color gamut ranges for HDR. This can event in some scenes looking different from those when playing.
"Why is there an echo of others players and sounds in my videos?"

These cases are often remedied by playing game and chat sound through a headset so the user'southward microphone merely picks upwards their voice. This tin also occur if a Party Chat member also has this blazon of setup.
To accost this issue:
-
- Hold the
push button to open the Quick Bill of fare
- Audio/Devices
- Output to Headphones
- All Audio
- Hold the
"There is a Placeholder Clip at the end of my project. How exercise I remove it?"

Placeholder clips brandish when more Music or Commentary exist than video.
A blank Placeholder Clip is produced when more Music or Runway ii Commentary exists than video in Track i.
This Placeholder Clip does not count toward the 50-prune limit, and will not be added to Exports. To remove the Placeholder Clip from a project, Rails two/Music must be trimmed to less that the existing Track 1 videos, or simply add together more videos to Rail ane.
Source: https://sharefactory.fandom.com/wiki/Frequently_Asked_Questions_&_Troubleshooting
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